Thursday, September 18, 2014

Digital Badge E - Chapter 7

In chapter 7, many different types of software are discussed that can be used inn the classroom. The first software is educational apps. I know that I use apps on my smartphone everyday, and I think it would be great for students to be exposed to educational apps. Since applications are included in most peoples every day life, students are exposed to them a lot more often than other things. Most students are more likely to use an app rather than a computer, and I think that if there was a way for me to provide a list for my students of educational apps to help them, I think it would actually be used and will keep the students engaged. The next software that I found interesting in this chapter was

Badge D- Chapter 5 redo

This week I found something in the chapter that reminded me of high school. According to the book, student learning objectives tell who, is going to do what, when, how much or how often, and how it will be measured or evaluated (Maloy, Verock-O'Loughlin,Edwards, & Woolf, 78). I remember doing all of those things as part of my warm up for the first ten minutes of class. Another concept that caught my eye, was enduring understandings. It is defined as " the big ideas or relevant information that students will remember long after the lesson has been taught (Maloy,Verock-O'Loughlin,Edwards,& Woolf, 79). I love this concept for the fact that it is meant to be a core part of the lesson that students take with them and keep locked in their minds. I hope that i will find ways to use technology to be able to help things "stick" better for them. The last concept that caught my eye was norm-referenced tests. I have always hated testing to determine a students pass or fail grade, but this test is different. This test is one that helps a teacher gauge where all of the students are in their knowledge compared to one another. I think that this is something that I may want to incorporate in my future classroom to help gauge where all of my students are, and where they need more help. I think that all of these concepts will be useful in my classroom and i hope to be able to use the technology tips i am learning now, to help spark my students interest and keep the all engaged in their work.

Thursday, September 11, 2014

Digital Badge C - Chapter 3

This week, I was introduced to some new concepts that I had never heard of, much less knew what they were. The first concept was digital literacy. The book defines digital literacy as "according to educators Aharon Aviram and Yoram Eshet-Alkalai (2010), is a multidimensional concept that involves a combination of technical, cognitive, and social skills." This concept is then broken down into photo-visual, reproduction, branching, information, and socio-emotional literacy (Maloy, Verock-O'Loughlin, Edwards, & Woolf, 2013). Another concept that was new to me was media literacy. This to me is a concept that would be useful in high schools, due to the fact that it analyzes certain social medias. I do not know enough about either of these concepts, and I am eager to see if it comes again later in my major. The last concept that kind of ties all of these concepts together for me was internet literacy. The book defines internet literacy as the "skills and understandings needed to be an active user and evaluator of content found on the World Wide Web ((Maloy, Verock-O'Loughlin, Edwards, & Woolf,2013). I know that technology will be a huge part in myclassroom, and i hope that these concepts will be apart of my future. Literacy In Technology on PhotoPeach Literacy In Technology on PhotoPeach

Friday, September 5, 2014

Digital Badge B- Chapter 2


Digital Badge B

Looking back over the years, I realize that the classes that I did the best in or stayed the most focused, were the ones that had technology included. From power points, to classic movies, and everything in between my classes were full of every type of technology possible to help us better absorb our information. I realize now that the are that I live in is full of low-income families who do not have much technology at home, and it is important for them to use technology when at all possible. The definition that explains why technology is used in school could be referred to as digital continuum. According to Maloy, Verock- O'Loughlin, Edwards, and Woolf, 2014, digital continuum is the access to technology based on socioeconomic resources.   This makes it clear to me that technology is a must in the classroom, not only to make it more interesting for students, but also to bridge the gap between technologically advanced students and underdeveloped technology skills in others.

Two definitions that go hand in hand with the discussion on digital continuum, are digital natives, and digital immigrants. According to Maloy et. al, 2014, digital natives are children and adolescents who have grown up using computers and other electronic media and digital immigrants are adults who are newcomers to the world of computers, the Internet, and other information technologies. I can see where the gap between digital natives and digital immigrants can be made just based on how familiar their parents are with it. I know of many young children who are familiar with computers and other sorts of technologies due to the fact that their parents have familiarized them with learning games on the computer. I have also seen children who are in elementary school, who have still not had much contact with a computer and that seems to put them behind compared to the other students.

In my opinion, teachers are doing a great thing by bridging the gap with technology in their students. It is a wonderful way for students to become more familiar with materials on a totally different level than they are used to. Also, I think that for older students, technology is what grabs their attention and keeps them heavily engaged into what is being taught or demonstrated.

Please Watch: http://www.powtoon.com/presentoons/ggvc54s3SCe/edit/#/